Functions | |
| boolvec * | curve (REAL value, const char *curv_name="*") |
| boolvec * | curve_add (REAL value, REAL weight=1, const char *curv_name="*") |
| boolvec * | curve_leq (REAL value, const char *curv_name="*", REAL penalty_factor=0) |
| boolvec * | curve_geq (REAL value, const char *curv_name="*", REAL penalty_factor=0) |
| boolvec * | curve_surf (const char *surf_name="*", const char *curv_name="*") |
| boolvec * | curve_surf_add (const char *surf_name="*", REAL weight=1, const char *curv_name="*") |
| boolvec * | curve_surf_leq (const char *surf_name="*", const char *curv_name="*", REAL penalty_factor=0) |
| boolvec * | curve_surf_geq (const char *surf_name="*", const char *curv_name="*", REAL penalty_factor=0) |
| boolvec * | fault (const char *curv_name="*") |
| boolvec* surfit::curve | ( | REAL | value, |
| const char * | curv_name = "*" |
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| ) |
| boolvec* surfit::curve_add | ( | REAL | value, |
| REAL | weight = 1, |
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| const char * | curv_name = "*" |
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| ) |
| value | real number for surface approximation at curve |
| weight | informational weight for curve gridding rule |
| curv_name | curve name |
by adding
:
- informational weight,
| boolvec* surfit::curve_geq | ( | REAL | value, |
| const char * | curv_name = "*", |
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| REAL | penalty_factor = 0 |
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| ) |
| value | surface should be greater than or equal to this real number |
| curv_name | curve name |
| penalty_factor | parameter for penalty algorithm |
| boolvec* surfit::curve_leq | ( | REAL | value, |
| const char * | curv_name = "*", |
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| REAL | penalty_factor = 0 |
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| ) |
| value | surface should be lower than or equal to this real number |
| curv_name | curve name |
| penalty_factor | parameter for penalty algorithm |
| boolvec* surfit::curve_surf | ( | const char * | surf_name = "*", |
| const char * | curv_name = "*" |
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| ) |
| surf_name | name of surface. The resulting surface will approximate this surface at curve. |
| curv_name | curve name |
| boolvec* surfit::curve_surf_add | ( | const char * | surf_name = "*", |
| REAL | weight = 1, |
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| const char * | curv_name = "*" |
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| ) |
| surf_name | name of surface. The resulting surface will approximate this surface at curve. |
| weight | informational weight for this rule |
| curv_name | curve name |
by adding
:
- informational weight,
| boolvec* surfit::curve_surf_geq | ( | const char * | surf_name = "*", |
| const char * | curv_name = "*", |
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| REAL | penalty_factor = 0 |
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| ) |
| surf_name | name of surface. The resulting surface should be greater than or equal to this surface values at curve. |
| curv_name | curve name |
| penalty_factor | parameter for penalty algorithm |
| boolvec* surfit::curve_surf_leq | ( | const char * | surf_name = "*", |
| const char * | curv_name = "*", |
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| REAL | penalty_factor = 0 |
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| ) |
| surf_name | name of surface. The resulting surface should be lower than or equal to this surface values at curve. |
| curv_name | curve name |
| penalty_factor | parameter for penalty algorithm |
| boolvec* surfit::fault | ( | const char * | curv_name = "*" | ) |
surfit: gridding and contouring software.